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SuperStack Specific Terms

Document Version 3.1.1
Last modified: 2020-11-12

1 General SuperStack Rules

1.1  SuperStack is a Product where Customers can bet on which Starting 11 Player in a particular Event will achieve the highest Final Points Score.  These Events are defined by SportStack at inception, but may be based on a particular match scheduled to take place. The Final Points Score is determined by the Scoring Table and is the same as that used in other SportStack Products.

1.2  SuperStack Bets apply to the 90 minutes plus stoppage/injury time only. They are not extended in the event of extra-time or penalty shootouts. Alternative additional Bets may be offered in such an extension of a match, but will be independent of the previous 90 minutes plus stoppage/injury time. Only Starting 11 players are eligible to win a SuperStack.

1.3  When a SuperStack is based on a particular match, SportStack will endeavour to list the team playing at home first. Customers should check the Players eligible for the SuperStack before betting as these may slightly differ to other Products offered on the Platform. It is the responsibility of the Customer to check this, and Bets will still stand if the teams are incorrectly listed in the wrong order.

1.4  Change of venue rules apply and can be found under Clause 5.5 below. Please ensure you read all of Clause 5 to understand what happens in the event of cancellation, abandonment, postponement etc.

1.5  Should no information be given with respect to the postponement or delay of a match, SportStack will decide whether to suspend  SuperStack betting on such match and void outstanding Bets after 3 hours of the original scheduled start of the match. Even if the match is rescheduled within the thirty-six (36) hour period, Bets will remain void if previously voided.

1.6  Currently, in-play SuperStack Bets are not offered. If offered in the future, in-play betting in SuperStack football games will be subject to at least a 5 second countdown.

1.7  You can only Bet on Players to win a SuperStack. This however may be altered at SportStack’s discretion. There is no option to trade out of this and all Bets will stand until such time as they are either settled or voided – see condition 2.6 for more details on voiding.

2 SuperStack Specific Rules

2.1  The scope of a SuperStack may be altered from week to week, but we will endeavour to make it clear exactly which Players are eligible to compete.

2.2  If a new Player joins a league and team mid-way through an existing SuperStack market, the list of eligible Players will not be altered. The current SuperStack will settle based on the original defined list of Players. The new Player would only be eligible for future un-opened SuperStacks.

2.3  It is also possible that a Player(s) leave a league or team mid-way through that SuperStack. SportStack reserve the right to adjust odds to reflect scenarios outlined in 2.2 and 2.3. Clause 3 - Reduction Factors, details how this would happen.

2.4  SuperStack markets will be opened up for Bets at SportStack’s discretion. Occasionally two or more SuperStacks may be offered that includes a Player at the same time. It is the Customer’s responsibility to double check they are betting on the correct market as mistakes cannot be rectified.

2.5  SuperStack only covers Starting 11 Players. In the very rare case where a substitute ends up scoring the highest final points score in a match, the eligible Starting 11 Player with the highest final points score will win the SuperStack. Note these rules differ materially from the SportStack Match Day Product that we offer.

2.6  There are important rules to note around voiding – these differ materially from the SportStack Matchday Markets Product:

2.6.1  SuperStack Bets on Players who don’t make the official team sheet as a Starting 11 Player, will be voided within a reasonable time of the team sheet being announced.

2.6.2  Customers who have placed Bets on Players on SuperStack that SportStack later void will see their Stake returned to their Account, and losses or gains associated with that particular Bet written off.

2.7  It is important to understand that occasionally team sheets are changed after their first release, but before SuperStack Bets stop being taken. This could be due to injuries being picked up during warm-up, or various other factors:

2.7.1  SuperStack Players who feature in the initial Starting 11 on team sheet announcement and are subsequently changed to substitute will see Bets voided. Stakes will be returned to Customers.

2.7.2  SuperStack Players who feature in the initial Starting 11 on team sheet announcement and are subsequently changed to non-team sheet will see Bets voided. Stakes will be returned to Customers.

2.7.3  SuperStack Players who feature in the initial substitute list on team sheet announcement and are subsequently changed to Starting 11 may be re-opened at SportStack’s discretion, but previously voided Bets will remain void.

2.7.4  SuperStack Players who feature in the initial non-team sheet list on team sheet announcement and are subsequently changed to Starting 11 may be re-opened at SportStack’s discretion, but previously voided Bets will remain void.

2.8  SportStack reserve the right to adjust odds to reflect a SuperStack not covering the full number of expected Players if a team sheet change results in fewer than expected Players being eligible. In a SuperStack based on a match, you would expect 22 players to be eligible. Clause 3 - Reduction Factors, details how this odd adjustment would happen.

2.9  There will be no upper bound to SuperStack markets – the Player with a highest final points score will be classed as the winner of the SuperStack. If for example Player A accumulates a final points score of 110p, and Player B accumulates a final points score of 112p in a SuperStack, then Player B will be the winner. These rules differ from the SportStack Match Day Markets Product.

2.10  SportStack will aim to show the accumulated points score in each Player intra-game. This will be relayed as live as possible but, is subject to delays. SportStack rely on market leading third-party data provider OPTA (under Perform Group) to deliver the data.

2.11  The Scoring Table is subject to change between games, but not intra-game. The Scoring Table imposed at the start of Bets being taken on a SuperStack will govern the lifetime of all the Bets in that SuperStack.

2.12  This is only relevant to certain SuperStack Bets, but a Player’s Playing-Position is defined by Perform Group. SportStack will show whether each player is considered a goal-keeper (GK), defender (DEF), midfielder (MID) or forward (FWD). A Player’s Playing-Position cannot change after a Bet has been placed and before it is settled, but can change between games and over a season. This will be entirely at SportStack’s discretion and does not automatically change on OPTA reclassification even though initial classification at the beginning of a season is taken from OPTA. A Player’s defined Playing-Position is not subjective and does not change depending on the physical area they spend most their time on the pitch.

2.13  SportStack will settle a SuperStack shortly after the match or matches in question have finished. The final settlement will be locked when OPTA send us at the first “Collection End” instance. If we have not received this within 15 minutes of the final whistle, we will end collection ourselves and settle Bets accordingly. As a result of OPTA adjusting Attributes you may notice a variation in points between the final whistle and first Collection End. On occasion this may alter the final SuperStack ranking and therefore the SuperStack winner - note SportStack have no input into this process. No Attributes, even those classified as High Scoring Attributes, will be considered for change after the first Collection End. Note this differs from some other Products offered, namely Career Markets.

2.14  Commission charges do not apply to SuperStack Bets, but winnings may still fall under the Charges outlined in Clause 3 of Terms and Conditions.

3 Reduction Factors

3.1  The below reduction factor rule outlines how SportStack may adjust the winnings by in the case of the number of eligible Players in any SuperStack reducing.

3.2  The reduction factor would be applied in the following ratio:

Reduction factor: (Expected eligible players - Actual eligible players) / Expected eligible players = % reduction factor applied

As an example, a SuperStack defined as a match between two teams would expect 22 eligible Players (2 x Starting 11 Players). If however, a late transfer into the team once the SuperStack was opened is confirmed as a Starting 11 Player, the number of Players actually taking part in the SuperStack reduces to 21. The reduction factor applied to winning Bets would in this case be (22-21)/22 = 4.54%.

In other words, if you placed a £10 Bet at odds of 2/1 fractional or 3.0 decimal odds you’d originally expected to return £20 in winnings, plus your £10 stake. After the reduction factor is applied, you would now receive £20*(100%-4.54%) = £19.09 in winnings, plus your £10 stake. £29.09 would be returned to your wallet instead of the £30.00 initially expected when there were 22 possible winners.

3.3  Reduction factors may be applied after a SuperStack if it becomes apparent that there were fewer actual eligible Players than expected. This may include SportStack applying reduction factors to SuperStack Bets that have already been settled.

4 Dead heat rules

4.1  A dead heat is defined as an event in which there are two or more joint winners.

4.2  In the event of a dead heat scenario, the overall winnings on each Bet will be discounted depending on the number of joint winners there are. This discounting will be the same as you may be used to in dead heat on other sports such as Horse Racing or Greyhound Racing, but for completeness SuperStack will follow the below rules.

Example 1: For win market with 2 players tied:

(Stake / 2) x (Decimal odds -1) - Stake / 2 = Your profit and loss

e.g. You initially Bet £10 at 2/1 fractional or 3.0 decimalised odds. There is a 2-way tie.

(£10 / 2) x (3.0 - 1) - £10 / 2 = +£5 profit

You would have your £10 stake + £5 winnings returned.

Example 2: For win market with more than 2 players tied:

(Stake / Number of tied players) x (Decimal odds - 1) - (Stake x (Number tied players - 1)) / Number tied players = Your profit and loss

e.g. You initially Bet £10 at 3/1 fractional or 4.0 decimalised odds. There is a 3-way tie.

(£10/3) x (4.0 - 1) - (£10 x (3-1)) / 3 = +£3.33 Profit

You would have your £10 stake + £3.33 winnings returned.

You may find it easier this think about it in terms of worst and best case. Take Example 1 above. The worst case is that you lose £10 – the best case is that you win £20. Halfway between the two (there were 2 tied winners) leaves you halfway between worst and best case, so +£5 winnings.

In Example 2, the worst case is you lose £10, the best case is you win £30. Because there was a 3-way tie, you can think of you have only gotten one third the way from your worst to your best outcome = +£3.33 winnings.

4.3  SuperStack Bets may be constructed in such a way that more positions than top are classed as winners. This is similar to a “place” market in horseracing, and the number of “places” (positions the SuperStack will pay out on) will be defined clearly.

Example 3: For place markets:

((Stake x Number of Places) / Number tied players) x (Decimal odds - 1) - Stake x (Number tied players - Number of places) / Number tied players = Your profit and loss

Where “number of places” references the number of positions that the joint scored Player is vying for.

e.g. You initially Bet £10 at 6/1 fractional or 7.0 decimalised odds, in a 3-place SuperStack. Your selection comes joint third with one other Player (i.e. 2 Players sit in joint 3rd position).

((£10 x 1) / 2) x (7.0 - 1) - £10 x (2.0-1) / 2 = +£25 profit

5 Exceptional circumstances

The following rules apply to open Bets in SuperStack:

5.1  Abandonment - If the Event does not conclude within thirty-six (36) hours of the scheduled start time, all Bets are voided.

5.2  Cancellations – If an Event is entirely cancelled, Bets will be voided.

5.3  Postponements – If the Event does not start within thirty-six (36) hours of the originally scheduled start time, all Bets are voided.

5.4  Change of Opponents – If an opponent changes, all Bets are voided. Note this applies to the opponent team, not a specific player within an opponent team.

5.5  Change of Venue – If a venue of an Event is changed, all Bets are voided and SportStack may try to create a new market.

5.6  Periods of Time – If an Event is cut short, it will be considered abandoned and subject to clause 5.1.

5.7  If an Event(s) forming part of a SuperStack were affected as per the above matters described at 5.1 - 5.6, the reduction factors outlined in Clause 3 would apply.

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